One element of the system is a physical space where two rodents are placed in a plastic box. Their positions and movements, as well as the terrain, are depicted in a computer game, enabling visitors to directly interact with rodents in the synthetic world. While being in the computer environment, players are searching for the game bots/rodents players, which are both in the physical and computer space. When they get close to each other, various audio events occur. In all of these interchanges between various data types, communication plays a very important role. When the communicational transcoding occurs, all of the relationships between species and their languages form an order . This order acknowledges, cancels out and balances the system. It sets a new code, which could result in an infinitely transcoded order.
- Game Music,
- game mod, installation, performance, 2004-2006.