Metazoa Ludens is a computer gaming
environment which allows pets to play mixed
reality games with humans via custom built
technologies and applications. Unstoppable
progression of emerging technologies enables us to
experience and to create new spaces, architectures,
and situations that not only shape us, but which
define parameters and standardizations of the quality of our lives.
The structures, the core or the code of technology
determine its outcomes. Humans can mostly
passively map and analyze the data that is coming
as results of the technological implications on
societies. Metazoa Ludens searches for new
moments that can change and beneficially solve
this problem by placing animals as one of the new
elements in this cycle. How can a live creature
make changes to the very developed, robust, and
not easy to change technologically driven systems?
What are the possible (un)expected outcomes of
this combination? To answer these questions,
Metazoa Ludens team creates simulations, analytic
models, prototypes that will bear new results and
implications. First game enables hamsters to have
superior position comparing to humans’ position in
the game. The overall aims for this type of games
are to provide new beneficial relations,
communications, interactions, progressions and
evolution of the Metazoa species.
Collaborators: Goran Andrejin, Tatjana Todorovic and Mixed Reality Lab
- rapid prototypes, audio, video, installation, 2008.
- media performances, with syntfarm, 2007-ongoing.